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Earth
Search for a place, then walk, drive, meet people, use mapped services, survey, build, and play inside one bounded local world.
Version 5.2.0
Bring your companion, choose a real place, and build an Explorer story across living streets, fields, oceans, airports, planets, and deep space.
One connected experience
Walk, drive, fly, sail, fish, survey, build, and meet other players inside bounded worlds shaped by available terrain, roads, buildings, water, land cover, and places. A shared Explorer Journal, regional Field Guide, Backpack, quick slots, Expeditions, specialties, and companions carry your story across the whole game.
World Explorer in action
These images come from the current game, from its redesigned living world and Explorer record to ports, airports, and deep space.
Built for touch as well as desktop
Touch controls, quick slots, the Backpack, field activities, fishing, maps, and recovery are arranged for phone play without turning the game into a different mobile-only version.
One player record: Journal, Guide, Backpack, companion, and activity progress use the same game systems on desktop and mobile.


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Search for a place, then walk, drive, meet people, use mapped services, survey, build, and play inside one bounded local world.
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Shorelines, marinas, large ports, playable vessels, fishing, diving, waves, and underwater exploration.
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Personal aircraft, airport fleets, helicopters, flight controls, rooftop landing, and skydiving.
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Manual flight, optional assistance, planetary entry, and the Interstellar Expeditions Alpha aboard Solis Reach.
Built from real context
Earth scenes use OpenStreetMap-derived geometry and other attributed public datasets. Live Earth separates observed aircraft, satellites, earthquakes, and water levels from modeled weather, marine guidance, predictions, and reference-only layers.
Open the live application